namespace HEFramework
{
    using UnityEngine;
    /// <summary>
    ///
    /// 配置
    ///
    /// ----------------------------------------
    /// 作者：
    /// 创建时间：2023/06/20 20:49
    /// ----------------------------------------
    /// </summary>
    public class Config
    {
        /// <summary>
        /// 帧率样式
        /// </summary>
        private static GUIStyle fps_style;

        /// <summary>
        /// 游戏垂直同步值
        /// </summary>
        public const int APP_VSYNCCOUNT = 0;

        /// <summary>
        /// 游戏帧率
        /// </summary>
        public const int APP_FRAMERATE = 60;


        public static GUIStyle Fps_Style
        {
            get
            {
                if (fps_style == null)
                {
                    fps_style = new GUIStyle()
                    {
                        fontSize = 30,
                    };
                }
                return fps_style;
            }
        }
    }
}